A book series by K. L. Miles
STORMBYTE
FOR KIDS WHO'D RATHER BE GAMING.
A fast-paced, illustrated adventure that brings the excitement of video games into the pages of a book.
StormByte: The Drop — Cover
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Book One · Ages 9–12 · Illustrated adventure
HE CLICKED NO. THE GAME CHOSE YES.
Beau thought he was playing one last match of StormByte with his friends Nico and Jules.
Then everything changed.
Suddenly, they're trapped inside the game itself.
No logout button. No second chances. No respawns.
A mysterious system called CORE controls the world, dangerous Hunters are closing in, and Noa might be their only chance of surviving.
StormByte: The Drop
Select your players
Meet your squad
Beau
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Player
Beau
The one who clicked NO.
Nico
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Player
Nico
One of Beau's friends.
Jules
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Player
Jules
One of Beau's friends.
Noa
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Player
Noa
Maybe their only chance of surviving.
Gameplay features
A book that feels like a game
Dangerous missions
High stakes, fast pacing, and no respawns.
Hidden clues
Mysteries to crack as the squad figures out the game.
Friendship & teamwork
Nobody survives the Drop alone.
Gaming-inspired
A world that feels like the games kids already love.
32 illustrations
Black-and-white art that pulls readers into every scene.
For parents
Your kid loves games. What if they loved this book too?
Kids read more when a story connects with what they already care about. StormByte starts where many gaming kids already are — inside a game — and turns that excitement into a page-turning adventure.
No lectures about screen time. Just a great story that celebrates gaming and invites kids to read on.
Learn more for parentsBook One · Ages 9–12
Ready to drop in?
FROM GAME TIME TO STORY TIME. Start with Book One.